/*
 * @Author: 杨上漂
 * @Date: 2024-10-14 14:32:22
 * @LastEditors: 杨上漂
 * @LastEditTime: 2024-10-16 18:31:07
 * @FilePath: \gwlc\assets\scripts\Enum.ts
 * @Description: 
 * 
 * Copyright (c) 2024 by ${git_name_email}, All Rights Reserved. 
 */
import { Enum } from "cc";

export enum playerSkillTypeEnum {
    normalArrow = 0,
    fireBall = 1,
    spike = 2,
    starLightBullet=3,
    spinArrow=4,
    moonSlash=5,
    light=6
}

export enum enemyTypeEnum {
    putongjiangshi = 0,
    huopaojianghsi=1,
    juxingjiangshi=2,
    wuzhuangjiangshi=3,
    lunyijiangshi=4,
}

export enum enemyStatusEnum {
    none=0,//无状态
    firing = 1,//灼烧
    frozen=2,
    scorch=3//烧焦
}

export enum roleEquipEnum {
    chunlvyuzhuo=0,
    muliangxie = 1,
    zongyemao=2,
    rongqiujiezhi=3,
    zhenzhuxianglian=4,
    qiseyumaojiezhi=5
}

export enum roleEquipClassEnum {
    maozi=0,
    jiezhi = 1,
    xiezi=2,
}


export enum qualityEnum {
    putong=0,
    xiyou=1,
    shishi = 2,
    chuanshuo=3,
}

export enum rewardEnum {
    crystal=0,//晶体
    epicBoxKey=1,//史诗宝箱钥匙
    legendBoxKey=2,//传说宝箱钥匙
    windEndSkillProp=3,//风之召唤大招卡
    rabidEndSkillProp=4,//狂暴大招卡
    tornadoEndSkillProp=5,//龙卷风大招卡
    coin=6//金币
}

export enum everyDayTaskTypeEnum {
    qianghuacishu=0,//强化装备
    jibaijiangshi=1,//击败僵尸数
    dakaibaoxiang=2,//打开宝箱
    tongguanguanqia=3//通关关卡
}


